Final Fantasy X RPG
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Dec 1, 2009, 1:20pm




Final Fantasy X RPG :: Home
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Characters
[ ]Rules
If you need to read this description, then you have little hope left in you.
22on Apr 11, 2008, 6:37am
by 462862055qq
in fdfd
[ ]Character Registration (2 sub-boards)
The Character Forum and races are here, this is where you will post your character.
Moderator: Rakkel Shouri
2778on Jul 31, 2008, 8:25pm
by Lionheart
in Atsui Sabure
[ ]Character Relationships
Character friends, foes, loves, sibs, parents, etc! Look for mine(Rikku) as an example. I will give an example one as well! I thought this would help out some.
Moderators: Rikku, Rakkel Shouri
28on Feb 3, 2009, 3:50am
by wow gold
in Example
[ ]Current Plot
Here is where the current plot will be posted, and the old plots will also be here.
Moderator: Rakkel Shouri
15on May 7, 2007, 12:33pm
by Squall
in Plot
Community
[ ]General Board
You can talk about anything here
Moderator: Rakkel Shouri
10101on Sept 21, 2008, 9:48pm
by lawyer
in wow power leveling
[ ]Whatever Boards
The board where you can test out your signitures, avatars, personal icons or whatever. Also use this forum to advertise your 'really cool' message board. We check it, honestly!
Moderator: Rakkel Shouri
25on Jul 24, 2008, 12:16am
by hyrjuy
in SeeD Academy
[ ]Random Creativity
Got something creative you want us to see? Artwork? Poetry? Fan Fiction? Normal Fiction? As long as it's creative and not spam or an advertisement, show everyone here!
Moderator: Rakkel Shouri
15on Sept 10, 2006, 12:45pm
by kaiblue
in Meh Art
[ ]Character Classifieds
Need a role-play partner, or just someone to meet and encounter for a moment in your character's storyline? Advertise your thread here, or reply to other people's adverts. Be sure to check/bump often if you haven't found a partner yet, people may just be busy with their current threads!
Moderator: Rakkel Shouri
411on Feb 26, 2007, 6:00pm
by Rakkel Shouri
in A RP player for Amelia
[ ]Absences
People are sometimes away in online, post-based Roleplays. It's a well known fact that this happens. However, the peple who remain can sometimes get fraustrated by the lack of a post. Therefore, if you're going to be away for a while, then please could you post somewhere within, just to let everyone know, and to provide a minimum of thread hold-up?
Moderator: Rakkel Shouri
38on Apr 4, 2007, 6:16am
by Moogle
in Hehe....Story here...
[ ]Affiliates
If you'd like to affiliate with our site, post here. Guests are welcome, but please note that out affiliate should be added to your site as well. We'll add yours, but if we see it isn't there within 2 weeks, we'll take yours off. No offense ment to anyone.
Moderators: Rikku, Rakkel Shouri
720on Jan 11, 2009, 12:04am
by FFX Staff
in Final Fantasy X - Your...
Spira
[ ]Besaid Island
A small tropical island on the southernmost end of Spira, Besaid Island is famous for its fabrics and the clothes it produces.
286on Feb 24, 2007, 11:57pm
by Rakkel Shouri
in Searching for a summoner
[ ]Kilika Island
A medium-sized island north of Besaid and just south of Luca, Kilika Island is home to the blitzball team Kilika Beasts.
211on Aug 16, 2008, 10:08am
by Thufir
in {{Protection}} [Thufir]
[ ]Luca
Luca is the second largest city in Spira, home of the blitzball team Luca Goers. It also houses the only blitzball stadium in Spira. Because of this, the Crusaders, a group organized to protect the people of Spira from Sin, fought to the death in order to protect it.
255on Dec 23, 2006, 12:13am
by jayce
in night shift
[ ]Zanarkand Ruins
The Zanarkand Ruins are the desicrated remains of the once great machina city, Zanarkand. A war between Bevelle and Zanarkand 1,000 years before Final Fantasy X contributed to the latter's downfall. Once active and full of life, it was left dark, home only to dust and fiends. It was here that Yunalesca awaited the arrival of the strongest of the summoners, so that she might bestow upon them the Final Summoning to defeat Sin. During the Eternal Calm, Zanarkand became a tourist attraction, but the arrival of the Cult of Sin left this place an empty wastleland.
12on Apr 29, 2007, 8:54pm
by Rakkel Shouri
in tidus revisits home again
[ ]Djose Temple
There is not much of interest in Djose, with the notable exception of its temple, which housed the fayth for the aeon, Ixion, during Sin's millennium of terror. Once the Eternal Calm began, following the events of Final Fantasy X, the temple was abandoned, and the Machine Faction set up their headquarters there. Also of note is that when Sin was rampaging across Spira, the rocks normally covering the temple would separate and hover in mid-air when a summoner prayed to the fayth. Now the rocks hover whenever anybody approaches the temple.
00
[ ]Moonflow
The Moonflow is a large river running through the heart of Spira. It is notable for shoopuf rides and for the pyreflies that congregate around the surface of the water, as well as the semi-entertaining productions by Chief Tobli and his troupe of Hypello performers, which can be seen in Final Fantasy X-2. An ancient machina city lies at the bottom of the Moonflow.
120on Apr 1, 2007, 8:33am
by Rikku
in Taking her first step
[ ]Mt. Gagazet (1 sub-board)
The highest point in Spira, Mount Gagazet is home to the Ronso tribe as well as the fayth of Dream Zanarkand. Before the Eternal Calm, summoners had to pass over this treacherous mountain in order to reach the Zanarkand ruins. It is littered with the graves of summoners who died trying to pass. After the defeat of Sin, the fayth which resided here disappeared. The place where they used to reside is now called "the Fayth Scar." The disappearance of the fayth revealed ancient ruins on the peak of Gagazet.
00
[ ]Mi'ihen Highroad
The Mi'ihen Highroad links the city of Luca to Mushroom Rock Road. It is also the road that Lord Mi'ihen, creator of the Crusaders (initially known as "the Crimson Blades"), walked on to face a trial of Yevon.
00
[ ]Mushroom Rock Road
Mushroom Rock Road is notable chiefly for its mushroom-shaped rock formations and as the site of the ill-fated Operation Mi'ihen, where the Crusaders and the Al Bhed tried — and failed — to defeat Sin by using ancient machina, as seen in Final Fantasy X. It later became the base of operations and training ground for the Youth League in Final Fantasy X-2. The Den of Woe is located in a ravine here. The road is also the link between the Mi'ihen and Djose highroads.
11on Feb 26, 2007, 6:14pm
by Rakkel Shouri
in Wondering
[ ]Guadosalam
Guadosalam is home of the Guado and the location of a gateway to the Farplane. Prior to the Eternal Calm, most summoners only made a short stop here to pay respects to their fallen while on their pilgrimage to the Zanarkand Ruins. After Sin was destroyed, the Guado left their home in fear of the Ronso.
122on Apr 1, 2007, 1:29am
by Sir Auron
in Visiting for some odd ...
[ ]Thunder Plains
The Thunder Plains are the site of a vast, never-ending thunderstorm. Many a traveler met their end here, until an Al Bhed by the name of "Bilghen" set up lightning rod towers to draw the lightning away from the main path. Ironically, he died after being hit by a stray bolt. With the arrival of the Eternal Calm and Sin's permanent defeat, the Al Bhed fortified the towers so the lightning would not harm travelers.
00
[ ]Macalania Woods
Perhaps the most striking location in all of Spira, Macalania was a large sparkling blue forest, full of glowing crystal formations and shining skyways. Eventually, the forest led out into an icy lake, which was the location of Macalania Temple, home of the fayth for the aeon Shiva (the reason for Macalania's frozen environment). But after the fayth faded away at the end of Final Fantasy X, the forest began to die, and the temple sank into the unfrozen lake. Some of Spira's greatest musicians also lived there.
00
[ ]Bevelle
The largest city in Spira and center of the order of Yevon prior to the coming of the Eternal Calm, Bevelle is also the birthplace of Yuna. Interestingly, Bevelle made liberal use of machina even before the Eternal Calm, though they were forbidden by the scriptures. Even the grand maester of Yevon, Lord Mika, was unsent, despite the temples' edicts holding that it was the duty of summoners to send the souls of the dead.
222on Mar 30, 2007, 8:23am
by Rikku
in It's coming! And so ar...
[ ]Calm Lands
The Calm Lands are the location where Bevelle and Zanarkand fought their most brutal and destructive battle, some 1,000 years before the events of Final Fantasy X. The war left the land practically dead and barren. Eventually, summoners took note of this uninhabited land; it was an ideal place to perform the Final Summoning. It became known as "the Calm Lands," as it is where summoners defeat Sin and bring the Calm. The Calm Lands also house the hidden Remiem Temple—which was lost as Sin tore the earth asunder with the last of its strength combatting High Summoner Gandof, the location where the forgotten fayth of the three Magus Sisters aeons rests. This is also where the unsent summoner Belgemine resided prior to the Eternal Calm.
00
[ ]Bikanel Desert
A large desert island far to the west of Spira's mainland, Bikanel Island was the location of the Al Bhed's home until it was attacked by the Guado. In Final Fantasy X, Bikanel is first visited by the party when they are swept there from Macalania by Sin.
00
[ ]Farplane
The Farplane is the final resting place for the people of Spira. Summoners send the souls of the dead to the Farplane using a ritual dance called "the sending." A gateway to the Farplane, through which the living may travel back and forth, is located in Guadosalam, where the Guado look after the Farplane. Those who journey here can summon an image of a dead person by thinking about them. It is believed by the Al Bhed that this phenomenon is a result of pyreflies reacting to peoples' memories, but no image of a living nor unsent person has ever been seen on the Farplane.
11on Oct 29, 2006, 9:29am
by Sir Auron
in Auron Mysteriously App...


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